The Long-Awaited Lesson on Modding: Warframe's New Quest Rights a Wrong
The popular online game known as Warframe, an experience where you might encounter bizarre cosmic entities and pilot futuristic vehicles, has unveiled a new update. The Vallis Undermind showcases the distinctive charm that has come to define Warframe in the past few seasons.
The new content, made available this week, introduces a fungus-inspired character that performs a unique animation, along with a whole new explorable fungal area. But it’s also going back to basics, with another quest geared at making sure this complex, vast 12-year-old MMO makes sense to new players.
Introducing "The Teacher"
Titled “The Teacher,” this is the highly anticipated mission that instructs Warframe players on how to use one of the game's most basic — yet most intricate systems: modding.
In Warframe, mods are augments that can be added to your character or your weapons to enhance their abilities. They range from the straightforward (boosting power or shortening reload times) to the devastatingly complex. Dedicated players often produce extensive guides about idealized builds that use synergistic enhancements to create devastating effects.
“I think a lot of people were maybe getting into the early game, seeing mods, not really understanding it,” said a lead narrative designer. “We believed it was crucial, at the end of the quest, for players to think, ‘Hey, modding is cool. I want to try more of this.’”
A Joint Development
“The Teacher” was developed in a collaboration between the original developers, who handled the story elements, and an external team, who designed the mission, which will appear early in the game.
In the quest, the player is tasked with obtaining a new segment for their spaceship, but they’re confronted by a formidable foe called Teshin, who removes the player's powers and close-combat arms, and compels them to use the mod system to effectively show its potential.
Several developers were already fans of the game, but some were newcomers, according to a lead designer. It was this outside perspective that proved critical.
“The first thing we did was basically sit behind them and have them experience the introduction and document extensively on all points of confusion,” the designer said. Early-game menu pop-ups introduced players to modding. But the team noted that they didn’t work on everyone.
“Some people didn't see basic instructions where the game highlights it saying equip the modification,” he said.
Filling a Significant Gap
Warframe’s mods allow players to create stupidly powerful synergies that fill the display with damage values. But "The Teacher" focuses on different aspects. There will be some long-time players who wish the quest was geared more towards their needs, like creating powerful and specific builds. But it became clear that the mission addresses a genuine oversight for early players — and that doing so isn’t as simple as it looks.
“There’s lots of little tweaks and little subtle things in the background there to just demonstrate the possibilities rather than tell you,” the designer said. For example, one of the mission's objectives is to show how mods can create elemental damage types; in this case, Magnetic damage that eats chunks out of enemy shields.
“We had to change the weapon to be a burst-fire weapon, because it shows off the proc rate more,” the designer said. “However, the goal isn't to say to people, 'oh yeah, actually on a base level mod, you only got a low probability to trigger a special damage type.' So how do you tutorialize that without changing it?”
Veterans will instinctively look for that kind of weapon effect and grasp their function, but new players have to be taught to pay attention to these things.
“It’s not a kind of game development that we've had to worry about as much just because our priorities lay elsewhere,” said a narrative lead. “But part of it not being our focus that players weren't properly taught the modding system.”
Significant Investment
“There’s so much that goes into just making a seemingly straightforward quest that — honestly — you can complete quickly,” said the designer. “Yet it represents extensive development for loads of people.”
The designer was visibly glowing with excitement over contributing to a beloved title — and to craft a mission for one of his favorite characters.
“I love Teshin,” he said. “He's my 8-year-old internal self's idea of what's cool.”
An Evolving Onboarding Process
In the decade-plus since launch, Warframe has been in a ongoing struggle with its own new user introduction. There are lots of complex systems that players can ignore initially — and won’t even have access to until hours into the game. And others, like modding, that increase in depth depending on your level of engagement. An update earlier this year streamlined the early game so that players could reach Warframe’s mind-bending plot developments with reduced repetitive play up front.
With “The Teacher,” it’s clear that the developers are reinforcing their dedication to make sure Warframe’s initial hours evolves beyond its origins. Beginners can find their way — regardless of overlooking tutorials.